Is Your Class Critical? April 2, 2008
Posted by Kendricke in Everquest 2, General Game Concepts, World of Warcraft.13 comments
A discussion I’ve started within my guild’s ranks addresses the idea of criticality, specifically in dealing with various classes for raids. Which classes are “critical” to success and which ones are merely useful. The question is important in class based raid content, but it’s still relevant within the larger context of class based games altogether.
To many players, this can be as much a serious discussion topic based purely on the emotional attachment many of us apply to our preferred classes. No one likes to feel left out or less important, and the idea that class X is more highly desired on in a raid (or group) setting can set off a firestorm of commentary regarding game design and developers themselves.
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Is it Over? April 2, 2008
Posted by Kendricke in Everquest 2, General Game Concepts.4 comments
Every year, more and more websites jump on the April Fool’s bandwagon. Yesterday, we took Scott Jennings’ lead and took the day off (that’s my story and I’m sticking to it). There were only a few of the jokes which made me chuckle (most were simply irritating) and then during a short raid last night, we had this exquisite chest drop in Everquest II:
Ok, I’ll admit it. We laughed. We thought it was cute. Several people wanted to actually build their very own Weighted Gigglegibber Companion Cube.
You win this round, SOE (though Blizzard was close with Bard Hero). Good game.