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Exploit or Not? January 18, 2008

Posted by Xeavn in General Game Concepts.
2 comments

Today I want to talk a bit about exploits, and to do that I think it is important to first define what an exploit is from my viewpoint. After all, what I consider an exploit might be different from what you consider an exploit. To me an exploit is any bug which happens to positively effect the player. This could be anything from some sequence of selling and buying back that results in duplicate coin being created to a typo that is allowing for those level 2 crafted bracers to be sold for 87 gold instead of 87 copper. This tends to happen once in a while, but for the most part I think it is somewhat rare. A majority of bugs tends to adversely effect the player, not help them. I also don’t count things like hacking the client, or writing bots as exploits, since it seems like those actions are fairly well established as being against theĀ games terms of service, and to me seem far more like cheating.

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