A World Without Healers December 31, 2007
Posted by Kendricke in General Game Concepts.12 comments
“There was some parrying of blows, of course, but the main thing was distance and movement. The best way to avoid being hurt is to not be there, so a lot of swordplay actually involves moving out of range of your opponent.”
- Andreas Wenzel, Fencing and Historical Arms Expert, cited by BBC News, August 1, 2007
In most MMO’s these days, we seem stuck on the idea of a healer class. While damage comes flying in from bigger and badder monsters, these healers play whack-a-mole with your health bars.
So why don’t we just ditch the idea altogether? Is it really that blasphemous a thought?
Yes December 31, 2007
Posted by Kendricke in Out of Character.10 comments
As we return from vacation and begin writing articles once more, I just have a short personal note to share: she said yes. That is all.