Everquest II: Game Update 39 October 17, 2007
Posted by Kendricke in Everquest 2.add a comment
If you’re stuck at work, here’s your patch notes:
HIGHLIGHTS
* The Fear Gate in the Feerrott has opened! The Shard of Fear, a fraction of the Plane of Fear, is now accessible by Norrathian mortals. Only seasoned adventurers traveling in groups should dare look upon this realm of terror and dread.
* Further sighting of mysterious visitors from Kunark have occurred in the waters near Freeport and Qeynos. See Admiral Marc Grenich in Qeynos Harbor and Livia Montellus in Freeport East to join in the investigations of these visitors.
* Guild banks have been extended with several new options. See the Guild Banks section below for details.
How Do You Figure? October 17, 2007
Posted by Kendricke in Everquest 2.9 comments
There’s a lot of numbers involved in MMO’s. If these numbers were more public, it’s likely that new players would be outright overwhelmed by the sheer amounts of mathematics involved in some of the processes which the average player never really needs to worry about.
For the general masses, the underlying formulas aren’t really all that relevant. To these typical players, more and bigger is generally understood to be better than less or smaller. More Strength is better than less Strength. Bigger damage is better than smaller damage. More regeneration is better than less regeneration.
But what about the not-so-average player. What about the players who enjoy digging into the numbers, who like to figure out the formulas? What about those players who want to draw back the curtain, who want to see the wizard?
For those players, the discovery and exploitation of these formulas is itself a game within the game. Figuring out the mechanics is to some players what reading the sourcebooks was to the dinner table roleplayers of a previous generation.
How many of you sat around trying to build the “perfect” Thief/Fighter/Illusionist for hours on end? How many of you spent days trying to build the perfect 55 ton 5-8-5 Battlemech? How many of you can still recall to-hit charts from Star Fleet Battles?
For those of you who wouldn’t mind taking a peek under the hood of Everquest II’s mechanics, I present to you this small glimpse into many of the more important formulas that you’re likely to find most useful.
Clockwork Gamer Guides October 17, 2007
Posted by zobek in Everquest 2, Guides.1 comment so far
On behalf of the entire CG crew, I’m proud to announce a new feature here at the site - a brand-spankin’-new section we’re calling Clockwork Gamer Guides. We’ve been hard at work building guides to some of those areas in EverQuest II that may go unnoticed - or may just need a little extra “oomph” to make ‘em clear.
We hope you’ll find these guides to be just as insightful, sarcastic, quirky, and of course informative as our articles can be (on a good day).
To kick things off, we’re starting the Guides section with video walkthroughs highlighting where to find the books for the Lore & Legend creature mastery quests. While we haven’t got them all done yet, we’ve got ones for Echoes of Faydwer - because it wouldn’t be right if we didn’t begin with Clockwork Mastery.
You’ll notice a new tab at the top of the site labeled “guides”. This link will take you to our main guides section, where you can see our current guides as well as a short listing of ones to come.
We’d love to hear what you think, so head on over and check them out!